Zymeth
Número de Mensagens : 100 Idade : 38 Warhammer : Marauder Data de inscrição : 24/10/2008
| Assunto: Marauder 1.3 Qui maio 14, 2009 3:01 pm | |
| Será desta? - Citação :
Greetings, As many of you are aware, WAR's 1.3 patch is rapidly approaching! Before we open up the Public Test Server and release the patch notes, we wanted to sit down with each career's community and give them a rough idea of what to expect from 1.3.
Patch 1.3's major balance changes focus on the balancing of direct damage vs. area-of-effect abilities. All careers should expect to see AoE effectiveness reduced across the board. This reduction can come in a change to damage/healing, AP cost, or effect radius, and will vary from ability to ability.
MDPS careers will gain some additional focus in 1.3, revolving around the relationship between direct damage, situational damage, and area-of-effect damage. While many of the more potent AoE abilities have been reduced, many of the situational damage and direct damage abilities have been improved. This should greatly improve the MDPS careers' ability to rapidly overcome a single target when they set themselves up properly.
Marauders continue to be the focus of adjustments based on overall DPS output and utility. Below is a list of some of the items included in 1.3.
* Bonus damage from Strength will now have a much greater effect on abilities with high base damage, but a reduced effect on abilities with low base damage.
* Gift of Brutality, Monstrosity, and Savagery will all gain specialty bonuses that will help the marauder excel in different situations.
* Numerous abilities in the Savagery and Brutality Mastery Paths have had their effects improved to better encourage use of these specialties.
* Numerous positional and situational abilities have had their effects greatly increased.
* We have adjusted or improved the effect of some underused Tactics, such as Rend Asunder.
* "Barb" abilities will now once again gain a small amount of bonus damage from stats.
Marauders will also see a number of AoE adjustments including, but not limited to, the following:
* Many AoE abilities have had their effective radius reduced, returning their radius to pre-1.2.1 patch values.
* A number of conical-area-of-effect melee abilities have been adjusted to a new standard melee CAoE. Range has been reduced but the arc of effect has been greatly increased. This will allow the character to more easily lash out at nearby targets without granting the career excessive range.
* A number of AoE abilities have been reduced in effectiveness through reductions in damage, or increase in AP cost/cooldown.
Finally, we are investigating the following items that will potentially be added into 1.3 during the PTS phase, or in a patch soon after
* Allowing mutations to summon more appropriate weapons for the offhand based on player level and current main hand weapon.
* Minor ability shuffles between Mastery Paths to better define the role of each path. For example, moving Thunderous Blow to a direct-effect line in exchange for an AoE ability from Brutality or Savagery.
* Further adjustments to which abilities are restricted based on specific "Gifts."
Adam Gershowitz Producer - Character Systems Warhammer Online : Age of Reckoning
A ver vamos... Edit: Pois, foi com o boda... talvez no patch 1.525.33/b | |
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Zymeth
Número de Mensagens : 100 Idade : 38 Warhammer : Marauder Data de inscrição : 24/10/2008
| Assunto: Re: Marauder 1.3 Seg Jun 22, 2009 7:40 pm | |
| - Citação :
- Just to add something interesting to the list of Terrible Embrace bugs:
TERRIBLE EMBRACE IS PARRIED BASED ON YOUR PARRY RATE.
Tested this multiple times with and without Confusing Movements up.
Normal use, 10 times: self-parried once.
Confusing Movements, 5 times: self-parried every time.
The silver lining here is that when you parry your own TE you can use Death Grip or Gut Ripper off it. Source Opa lindo, o homem das limpezas acrescenta + features 5 estrelas a cada patch! | |
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Glothris
Número de Mensagens : 171 Idade : 40 Localização : Carnaxide Warhammer : Chosen Data de inscrição : 29/08/2008
| Assunto: Re: Marauder 1.3 Ter Jun 23, 2009 1:10 am | |
| O Arnaldo volta a atacar. | |
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Conteúdo patrocinado
| Assunto: Re: Marauder 1.3 | |
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